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<body>
<h1>Forge Mod开发环境的建立教程</h1>
<h2>by—KevinWalker</h2>
<blockquote>
<p>本教程内容参考</br>
RecursiveG——http://www.mcbbs.net/thread-373674-1-1.html</br>
ustc_zzzz——http://www.mcbbs.net/thread-517115-1-1.html</br>
注意：本教程只是将上面2个帖子的内容根据我个人的理解简单的介绍了一遍。</p>
</blockquote>
<h2>一.前提步骤</h2>
<p>首先打开<a href="http://files.minecraftforge.net/">MinecraftForge</a>，根据你所需要开发的Mod版本下载对应的Mdk(1.7以下是Src)。</br></p>
<p><img src="http://i.imgur.com/PnaaBWY.png" /></p>
<p>然后我们把下载好的压缩文件解压到任意目录（我这边解压的地方是桌面）</p>
<p><img src="http://i.imgur.com/2VS5rYD.png" /></p>
<p>然后在该文件夹按住shift+右键—&gt;“在此处打开命令窗口”
然后根据<a href="https://fmltutor.ustc-zzzz.net/1.1-%E9%85%8D%E7%BD%AE%E4%BD%A0%E7%9A%84%E5%B7%A5%E4%BD%9C%E7%8E%AF%E5%A2%83.html">ustc_zzzz的教程</a>继续执行接下来的构建。（ustc_zzzz教程有免费提供的Shadowsocks代理服务器，可以用来构建）</p>
<p>在完成gradlew.bat setupDecompWorkspace命令后，请根据下面进行继续的步骤。</p>
<h2>二.Eclipse下的构建</h2>
<p>在完成gradlew.bat setupDecompWorkspace命令后，输入</p>
<blockquote>
<p>gradlew eclipse</br></p>
</blockquote>
<p>然后打开eclipse，然后将工作空间选择为你所解压的ForgeMdk文件夹下的eclipse文件，然后点击确定即可。</p>
<p><img src="http://i.imgur.com/VNV5j2R.png" /></p>
<p><img src="http://i.imgur.com/zQUIIO0.png" /></p>
<blockquote>
<p>不许吐槽我用的汉化版eclipse</br>
emmmm……</p>
</blockquote>
<h2>三.Idea下的构建</h2>
<p>在完成gradlew.bat setupDecompWorkspace命令后，输入</p>
<blockquote>
<p>gradlew idea</br>
以下内容参考自:</br>
RecursiveG——http://www.mcbbs.net/thread-373674-1-1.html&lt;/br</p>
</blockquote>
<p>等待完成以后，我们打开Idea，然后选择Create New Project
<img src="http://i.imgur.com/YLnfEbY.png" />
<img src="http://i.imgur.com/zqfK4Jv.png" /></p>
<p>然后</p>
<blockquote>
<p>&quot;Project Name&quot;自然可以随意填写，&quot;Project Location&quot;则是之前创建的
目录，下方的&quot;Project Format&quot;推荐选&quot;Directory Based&quot;</br></p>
</blockquote>
<p><img src="http://i.imgur.com/Akz0zBQ.png" /></p>
<blockquote>
<p>点&quot;Finish&quot;之后应该会自动打开&quot;Project Structure&quot;窗口，如果没有的话可以按Ctrl+Alt+Shift+S或是从菜单栏&quot;File --&gt; Project Structure&quot;</br></p>
</blockquote>
<p><img src="http://i.imgur.com/cKhENuA.png" /></p>
<p>然后点击Project选择SDK</p>
<blockquote>
<p>打开窗口之后我们首先要选择SDK版本：先点左边的&quot;Project&quot;，然后在右边&quot;Project SDK&quot;里选一个，我是选了Java8，你当然可以选择任何版本（不要低于Java6）</br></p>
</blockquote>
<p><img src="http://i.imgur.com/OvbUDl9.png" /></p>
<p>然后我们点击左侧的Modules，然后：</p>
<blockquote>
<p>选forge-xxx.xxx-src目录下的forge-1.7.10-xxx.xxx-src.iml文件就好。
Import完了之后检查下有没有报错，如果没问题就可以点右下角OK。</p>
</blockquote>
<p>然后:</p>
<blockquote>
<p>ustc_zzzz——对于Eclipse而言，Forge在针对IDE配置的时候，已经添加了相关的运行选项。不过对于IntelliJIDEA而言，你可能需要多运行一条命令：</br></p>
<blockquote>
<p>gradlew genIntellijRuns</p>
</blockquote>
</blockquote>
<p>然后我们：</p>
<blockquote>
<p>继续选菜单栏&quot;Run --&gt; Edit Configurations&quot;,点左侧的&quot;Minecraft Client&quot;，修改&quot;Working Directory&quot;到forge-1.7.10-10.13.2.1258-src/eclipse。</p>
</blockquote>
<p>然后我们就能找到启动方式了
<img src="http://i.imgur.com/RfYZQYu.png" /></p>
<p><img src="http://i.imgur.com/wzW0ErQ.png" /></p>

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